Kane & Lynch 2: Dog Days is a raw and intense third person shooter designed to take players on an visceral story driven experience, following two of gaming's most disturbed criminals through the gritty Shanghai underworld. Introducing a new visual experience, the design of Kane & Lynch 2: Dog Days has been inspired by documentary film-makers and the user-generated content era.
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>Kane goes to Shanghai to meet Lynch
>shoots a women
>gets woo with rival gangs on a highway
>allies betrays you despite the lack of evidence
>Chinese SWAT gets in involved
>Witness gf getting gang grape/tortured
>runs in public naked
>blows up building
>Leaves by hijacking a airliner
And people say this game is good by the way
>shoots a women
>gets woo with rival gangs on a highway
>allies betrays you despite the lack of evidence
>Chinese SWAT gets in involved
>Witness gf getting gang grape/tortured
>runs in public naked
>blows up building
>Leaves by hijacking a airliner
And people say this game is good by the way
Kane & Lynch 2 is a mess, but a kind of interesting one. The shaky-cam documentary style is jarring at first but adds a strange intensity to the gunfights, which are brutal and chaotic. The story's garbage, and the characters are straight-up terrible people. It's honestly kind of fascinating how it manages to be both gritty and dumb at the same time. Unless you're really curious about what a trainwreck looks like in video game form, it's probably best to avoid this one.
I wish more games would emulate this style of audiovisual repulsion in the same vein of exploitation movies/snuff films. Impressively feel-bad (both in story/thematic content and game design) and utterly hypnotic, this has one of the best and ballsiest presentations of any mainstream video game of the last decade or so.